Monday, 28 January 2013
Pitch.
The presentation for my pitch will involve the investors / buyers actually getting involved with my presentation by trying out and playing with my game.
I will set up the game ready to be played with for on arrival of the people interested in my game.
I will talk about the game game going in depth in very good detail explaining about my game, I will start with " welcome to SoftFuture gaming, today i have a physical exercise game which involves the player or family getting involved in the action and sports of the game". Then I will show them how to use the game so they can try it out for them self's Whilst I'm showing them what to do, I will continue to talk to them answering any questions they might have so far. After I have showed them what to do I will let the people try it out for them self's, after they have tried it out i will ask them what they thought of the game.
Hopefully i will get a venture capitalist to invest into my game so that i could produce it further and bring out a fully working game. So that they would be the publisher of my game.
Franchise holders of the game will have their own part in the company and will have a percentage and will be able to keep all of the money from their percentage.
I will also invite the companies like a EA and Konami who make football games and ask for their input of my pitch and presentation of my game and also ask them what is missing within the game
I will set up the game ready to be played with for on arrival of the people interested in my game.
I will talk about the game game going in depth in very good detail explaining about my game, I will start with " welcome to SoftFuture gaming, today i have a physical exercise game which involves the player or family getting involved in the action and sports of the game". Then I will show them how to use the game so they can try it out for them self's Whilst I'm showing them what to do, I will continue to talk to them answering any questions they might have so far. After I have showed them what to do I will let the people try it out for them self's, after they have tried it out i will ask them what they thought of the game.
Hopefully i will get a venture capitalist to invest into my game so that i could produce it further and bring out a fully working game. So that they would be the publisher of my game.
Franchise holders of the game will have their own part in the company and will have a percentage and will be able to keep all of the money from their percentage.
I will also invite the companies like a EA and Konami who make football games and ask for their input of my pitch and presentation of my game and also ask them what is missing within the game
Game Research 3.
Fifa 13 is a football/sports game.
Fifa 13 is game which allows people or the player to play as their favourite team.
Ea who are the developers of the game released a demo for this and they got 1.99 million downloads in the first 3 days of realising the demo.
The gameplay of the game allows you to see the player yore controlling, you switch player when the ball is passed to another teammate.
Their are non playable characters such as the fans, they cheers when you score and boo when you get fouled and other non playable character is the ref because they can alter who the game pans out.
Their is a single player mode where you just play against the A.I / computer, and the game offers multiplayer where you play against other players like yourself.
Features in the game allows the player/user to create your own player to make in to a professional player. The game allows you to level up the virtual pro's ability in playing football. It will also tell you when the pro is tired and when it gets injured, and also when its not performing to its ability.
You can change the game mechanics by changing who long you want to play the match for, the type of football that you want to use, You can also change the referee that you want to have. You can change the sound of the music and the sound of the fans chanting. You can alter the language you want to have like English/French etc.
The terrain the game is set in football stadiums around the world, the terrain changes when you play in different countries, for example the weather will change sometimes it will snow, rain and or be sunny, you can also change the scene you want t play in for example like morning match, night match.
Ea who are the developers of the game released a demo for this and they got 1.99 million downloads in the first 3 days of realising the demo.
The gameplay of the game allows you to see the player yore controlling, you switch player when the ball is passed to another teammate.
Their are non playable characters such as the fans, they cheers when you score and boo when you get fouled and other non playable character is the ref because they can alter who the game pans out.
Their is a single player mode where you just play against the A.I / computer, and the game offers multiplayer where you play against other players like yourself.
Features in the game allows the player/user to create your own player to make in to a professional player. The game allows you to level up the virtual pro's ability in playing football. It will also tell you when the pro is tired and when it gets injured, and also when its not performing to its ability.
You can change the game mechanics by changing who long you want to play the match for, the type of football that you want to use, You can also change the referee that you want to have. You can change the sound of the music and the sound of the fans chanting. You can alter the language you want to have like English/French etc.
The terrain the game is set in football stadiums around the world, the terrain changes when you play in different countries, for example the weather will change sometimes it will snow, rain and or be sunny, you can also change the scene you want t play in for example like morning match, night match.
Monday, 21 January 2013
Game research 2.
The gameplay of the game allows the player to select a car and race against non playing characters throughout the game. Where you travel from point to point in circuit race and also street races.
This the first promotional advert for the game which they released.
This game offers many different soundtracks, including all licensed music from the artist themselves, such as rock music , dubstep and other genres of music.
There are rewards offered to the player when you beat certain races against the A.I, Certain awards give different rewards some offer money and some offer cars. Another rewards from the game is a levelling system were you earn reputation(rep) by winning races and out running the police.
The game is mostly for single player but also offers a multiplayer mode or a co-op mode.
The terrain in the game is a modern city with buildings and non playing characters walking around the city and also characters driving/roaming the city. Another terrains for the game allows you to go under tunnels and be under the map for a parts of the race.
According to the company they were looking for professional talented artist to work on the cinematic's throughout the game. More job adverts came with this game as they wanted as they were also developing a new racing game called Believable.
The game is packed with amazing cinematic's and 3D work by the developers making the gaming exciting and fun to play by putting the cinematic's in the game.
Game Research 1
Characters in the games are a bunch of survivors which are human and they all have different types about them selfs for example Coach - is a high school football coach who has a bad knee but it doesn't affect the game it self, another one is Ellis - who is a mechanic who talk a lot through game.
First person shooter is where the camera is centred on the gun and projectile weapons, where the player (you) experiences the game/action through the eyes of the protagonist.
First person shooter is in the genre of 'Action games'.
The game offers non playing characters around you that will support you in your missions, such as the A.I killing zombie for you when your in trouble on a mission.
This game offers you avatar rewards, for example you have to complete certain challenges and missions to unlock rewards for your avatar.
The game offers about 7,800 different lines of dialogue throughout the game, which was about 40 percent more than the first game. Writers for the game selected appropriate actors with the right accents. They voice actors would attend recording sessions for them giving them new dialogue to learn each session of recording.
They added new game modes, such as the ' Infected' where the development team had consider and decide new abilities for the creatures in the game, like how they would take damage, where they would be bleed from.
Their was some ethical issues with this game as people seemed to be offended by several of the infected zombies were African-American, and the scene of the game set in a dead city, with floating bodies in the water.
Changes that I made to my game.
I decided to change the start/load up screen of my game because I soon realized that it was kind of biased to one team. So I got another player from a different team and made the changes to the start menu, after I did this I reckon it is more suited for everyone.
Monday, 14 January 2013
Game Info
PLAY GAME :
The play game option is the level based mode where the player or players will go through levels hitting the targets in a certain time limit. The player will have to kick the ball at the targets that will appear on the screen, the game keeps reminder of the scores as you play the game. You will have a maximum of 3 lives and if you miss a target you lose a life, But if you have lost a live but managed to hit 6 targets in a row you can earn that life you lost back this feature will only work if you have lost a life.
DESIGN MODE :
This Feature of the game allows players to design their own kit and crest / badge of what they like, for example they could mix and match two kits together such as Swansea City shorts with a Chelsea shirt, and for the badges they can have the Chelsea badge but with the Swansea City name on it. e Also in this mode than decide what color kit they want and this can be changed at anytime in the game if the player gets bored or chooses the wrong colour at the start of the game.
OPTIONS :
This is where the player can chose how loud they want the sound effects or the backing music in the game. They can also adjust how bright they want the brightness. Within this option the player can choose and create there own favorite playlist by selecting the best songs they like and making there own playlist to listen to every time they the game.
FREE PLAY :
This mode allows the player or players to play the game as long as the want too or until they get bored, by doing this they can also practice getting use to the game and hitting the targets. This mode is basically for beginners and practice only so that they can get used to the game.
The play game option is the level based mode where the player or players will go through levels hitting the targets in a certain time limit. The player will have to kick the ball at the targets that will appear on the screen, the game keeps reminder of the scores as you play the game. You will have a maximum of 3 lives and if you miss a target you lose a life, But if you have lost a live but managed to hit 6 targets in a row you can earn that life you lost back this feature will only work if you have lost a life.
DESIGN MODE :
This Feature of the game allows players to design their own kit and crest / badge of what they like, for example they could mix and match two kits together such as Swansea City shorts with a Chelsea shirt, and for the badges they can have the Chelsea badge but with the Swansea City name on it. e Also in this mode than decide what color kit they want and this can be changed at anytime in the game if the player gets bored or chooses the wrong colour at the start of the game.
OPTIONS :
This is where the player can chose how loud they want the sound effects or the backing music in the game. They can also adjust how bright they want the brightness. Within this option the player can choose and create there own favorite playlist by selecting the best songs they like and making there own playlist to listen to every time they the game.
FREE PLAY :
This mode allows the player or players to play the game as long as the want too or until they get bored, by doing this they can also practice getting use to the game and hitting the targets. This mode is basically for beginners and practice only so that they can get used to the game.
Music research for the game idea.
For this this there will be different type of music, but mostly upbeat fast modern music, Dappy - Come with me, because I feel it will go with game better than slow music, because the game will involve quite a bit of moving and exercising.
Here is a sample of a song that could be on the game.
Sounds effects will include fans cheering you when you hit a target. and them saying "Ooooo" when you just miss the target Other sounds effects will include the sound of a ball being kicked and a ding noise when you also hit the centre of the target.
Their will be a feature where you can adjust the sounds of the game so you can have the music louder than the sounds for example or the other way around, or you can adjust them right and have them both playing at the same time without it clashing with each other.
The copyright issues involves the music because I will have to get permission of the artist / band of the music that I will using.
I could make money by promoting local band and artist music on my game, they would be getting free advertising and I would be getting free music for my game.
Here is a sample of a song that could be on the game.
Sounds effects will include fans cheering you when you hit a target. and them saying "Ooooo" when you just miss the target Other sounds effects will include the sound of a ball being kicked and a ding noise when you also hit the centre of the target.
Their will be a feature where you can adjust the sounds of the game so you can have the music louder than the sounds for example or the other way around, or you can adjust them right and have them both playing at the same time without it clashing with each other.
The copyright issues involves the music because I will have to get permission of the artist / band of the music that I will using.
I could make money by promoting local band and artist music on my game, they would be getting free advertising and I would be getting free music for my game.
Logo Design
This is the logo for the company SoftFure which is the name of the company for my game project. It is a simple but effect design.

Monday, 7 January 2013
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